scene.ambientColor = (255; 255; 255)
scene.bkgColor	 = (15; 20; 60)
scene.skyColor	= (113;149;223)
scene.smokeColor = (240; 230; 220)
scene.haze	 = (20; 25; 65)
terrain.fluctuation = rolling:1.f, zigzag:0.f
woodsband = sideType:BOTH, offset:4, height:12.f
guardrail = sideType:LEFT, offset:3, height:1.5f
track.fluctuation = rolling:5.f, bumpy:0.f

track.decor.banner1 	= number:1, radius:10.f, offset:0, model:..\common\banner.3DS, aspectAngle:0.f, texture:0;..\common\banner.gif

track.decor.tree1La 	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:-2, offsetRandom:0.4f, billboard:2, texture:tree1.gif
track.decor.tree2La 	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:-2, offsetRandom:0.4f, billboard:2, texture:tree2.gif
track.decor.tree3La 	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:-2, offsetRandom:0.4f, billboard:2, texture:tree3.gif
track.decor.tree1Ra 	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:+2, offsetRandom:0.4f, billboard:2, texture:tree1.gif
track.decor.tree2Ra 	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:+2, offsetRandom:0.4f, billboard:2, texture:tree2.gif
track.decor.tree3Ra 	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:+2, offsetRandom:0.4f, billboard:2, texture:tree3.gif

track.decor.tree1Lb 	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:-3, offsetRandom:0.4f, billboard:2, texture:tree1.gif
track.decor.tree2Lb 	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:-3, offsetRandom:0.4f, billboard:2, texture:tree2.gif
track.decor.tree3Lb 	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:-3, offsetRandom:0.4f, billboard:2, texture:tree3.gif
track.decor.tree1Rb 	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:+3, offsetRandom:0.4f, billboard:2, texture:tree1.gif
track.decor.tree2Rb	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:+3, offsetRandom:0.4f, billboard:2, texture:tree2.gif
track.decor.tree3Rb 	= number:2, width:6.f, height:12.f, sizeRandom:0.2f, offset:+3, offsetRandom:0.4f, billboard:2, texture:tree3.gif
